Mercury
20 4 3.9 0.4 2 16 Pick Weak
Environmental Reactions
Burn Can catch fire and take periodic fire damage. Water puts it out.
1 dmg / 0.9s Duration: 4-8s
Melt Can be damaged by acid rain or by direct sun and wrath exposure.
1 dmg / 3.5s Acid rain
Bleed Shows blood particles when hit. Visual only.
Visual only
Images
No community images yet.
Description
Mercury is the metallic branch of the gel line. It keeps the same hopping body-slam behavior, but the body looks denser and it is explicitly weak to pickaxes.
It has less health than a full Gel, but it still closes space the same way and hits on contact when a jump lands with speed. Fighting it like a normal slime works, but matching the pickaxe weakness is cleaner.
Mercurys show up in harsher places such as Dungeon Space, City, Farlands, Meat Flower, and later dungeon layers. The reason to farm them is the drop table: goo plus mercury tendrils.
Spiritual Profile
Hate 11
Lust 4
Faith 1
Druj 1
Sounds
Only sounds defined in this vermin's own scene setup are listed here.
