Living Blocks
52 / 52Living blocks are placeable blocks with active scene logic. They grow, store items, open portals, spawn vermin, fire projectiles, cast light, and carry other scripted behavior that ordinary blocks do not.
Plants
2Grow, mature, and harvest them for drops.
Storage
3Containers and item movers with real slot counts.
Crafting
2Fusion and crucible stations with their usable inventory layout.
Portals
5Teleport blocks grouped by their destination dimension.
Portal Alma Block
Teleports the player to the Alma dimension.
Portal Block
Teleports the player to the Debug dimension.
Portal Creative Block
Teleports the player to the Creative dimension.
Portal Naraka Block
Teleports the player to the Naraka dimension.
Portal Pocket Block
Teleports the player to the Pocket dimension.
Spawners
1Blocks that need a capsule and keep spawning vermin nearby.
Traps
4Timed projectile blocks with interval and projectile type.
Lighting
9Lamps with real light color, energy, and dark-light variants.
Beacon
Lamp with 12 energy, 32-block range.
Dark Lamp
Lamp that subtracts light instead of adding it (1.3 energy).
Green Lamp
Light-emitting block.
Heat Lamp
Light-emitting block.
Lamp
Lamp with 2.9 energy, 9-block range.
Pool Lamp
Light-emitting block.
Purple Lamp
Light-emitting block.
Sodium Lamp
Lamp with 6 energy, 20-block range.
Yellow Lamp
Light-emitting block.
Fractals
5Shader-heavy decorative blocks that are mostly for presentation.
Diffuse
Decorative fractal block with a live shader surface.
Mandelbrot
Decorative fractal block with a live shader surface.
Nada
Decorative fractal block with a live shader surface.
Nada 2
Decorative fractal block with a live shader surface.
Sponge
Decorative fractal block with a live shader surface.
Specials
21One-off blocks like respawn anchors, story blocks, and other scene logic.
Acceloring
Launches anything that touches it upward with 64 boost strength.
Atmosphere Block
Special block with custom scene logic.
Barrier
Solid block shaped as three stacked metallic balls with a 2-block-tall collider. Breaks under normal hits and explosions.
Barrier Metal
Passive special block with custom scene logic.
Barrier Rigid
Solid block shaped as three stacked metallic cubes with a 2-block-tall collider. Resists explosions and only breaks to a slow pickaxe dig.
Beep Block
Turns solid and empty on a 3.3s rhythm (even phase).
Beep Block Odd
Turns solid and empty on a 3.3s rhythm (odd phase).
Birthing Block
7 creature variants wired into the game data. Spawns instantly on generation.
Cutscene Block
Starts progression cutscenes and gives 4.5 Tiamana.
Display Cube
Single-slot display stand for showing off one item.
Door Block
Toggles open state and waves out to neighbors after 0.3s.
Guard Cube
Blocks building and flagged actions inside a 50-block-wide, 256-block-tall cylinder around it.
Ice Block
Passive special block with custom scene logic.
Kid Cube
Picks one of 10 picture variants on generation with a 1% rare pick.
Letter Living Block
Cycles through all 26 letter variants.
Leviathan Trophy Cube
Special block with custom scene logic.
Moccos Trophy Cube
Special block with custom scene logic.
Music Block
Special block with custom scene logic.
Respawn Block
Sets the player respawn anchor.
Thingy
Passive special block with custom scene logic.
Trophy Cube
Passive special block with custom scene logic.