Gleeblebear
1 1.35 0.2 3 0.1 16
Environmental Reactions
Burn Can catch fire and take periodic fire damage. Water puts it out.
1 dmg / 0.9s Duration: 4-8s
Drown Can suffocate when it cannot breathe in its current environment.
Max air: 10 1 dmg / 1.5s at 0 air
Fall Damage Can take impact damage from hard falls. Water cancels it.
Min velocity: 17
Melt Can be damaged by acid rain or by direct sun and wrath exposure.
1 dmg / 3.5s Acid rain
Bleed Shows blood particles when hit. Visual only.
Visual only
Images
No community images yet.
Description
Gleeblebear is the fragile novelty branch of the Bubblebear family. It only has 1 health, comes in two visual variants with one rare look in the pool, and plays an explode pop when it dies, so the whole creature reads more like a balloon animal than livestock.
Kills give a guaranteed balloon and a 50% feather drop. Like Hallelbear, it currently has no ordinary biome spawn table in the extracted data, so it is mainly a gleeblebear capsule summon.
Sounds
Only sounds defined in this vermin's own scene setup are listed here.
Spawned By
Death Drops
Periodically Sheds
Every 30s - 800s
