Gleeblebear
Passive

Gleeblebear

1 1.35 0.2 3 0.1 16
Environmental Reactions
Burn Can catch fire and take periodic fire damage. Water puts it out.
1 dmg / 0.9s Duration: 4-8s
Drown Can suffocate when it cannot breathe in its current environment.
Max air: 10 1 dmg / 1.5s at 0 air
Fall Damage Can take impact damage from hard falls. Water cancels it.
Min velocity: 17
Melt Can be damaged by acid rain or by direct sun and wrath exposure.
1 dmg / 3.5s Acid rain

Description

Gleeblebear is the fragile novelty branch of the Bubblebear family. It only has 1 health, comes in two visual variants with one rare look in the pool, and plays an explode pop when it dies, so the whole creature reads more like a balloon animal than livestock.

Kills give a guaranteed balloon and a 50% feather drop. Like Bubblebear Angel, it currently has no ordinary biome spawn table in the extracted data, so it is mainly a gleeblebear capsule summon.

Sounds

Only sounds defined in this vermin's own scene setup are listed here.

Ambient

Purr 1 purr_1.wav
Purr 2 purr_2.wav
Purr 3 purr_3.wav

Pain

Pop pop.wav

Small Splash

Small Splash 1 small_splash_1.wav
Small Splash 2 small_splash_2.wav
Small Splash 3 small_splash_3.wav
Small Splash 4 small_splash_4.wav

Big Splash

Big Splash 1 big_splash_1.wav
Big Splash 2 big_splash_2.wav
Big Splash 3 big_splash_3.wav

Spawned By

gleeblebear capsule

Death Drops

Periodically Sheds

Every 30s - 800s

Found in Biomes