haze hand
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Description
A concussive hand cannon disguised as a glove. Each use launches a fiery projectile at high velocity that detonates on contact with any surface or vermin, producing a shockwave within a 4-block radius. The blast deals no damage whatsoever — only raw knockback, biased upward and scaled inversely with distance from the impact point.
The knockback strength is significant: 20.0 at point-blank, divided by the target's weight and attenuated by range. Because the player counts as an Entity, standing near your own detonation launches you as well. Firing downward into a wall directly beneath you converts that self-knockback into vertical lift, which makes the haze hand a crude but effective climbing tool for low walls where the grappling hook lacks enough runway to build momentum.
Each shot costs 1 durability out of a maximum 400. The projectile travels at 32 blocks per second, explodes on the first solid block or entity it touches, and despawns after 7 seconds if it hits nothing. Obtained exclusively from the blessing cube at a 5% drop rate.
In-hand sprite
Blaster item

Obtained From
Essence
Fusion Recipes
This item is marked fusable, but the recipe algorithm couldn't find any combinations that produce it. The ability to submit recipes is coming soon.