Bells

1:41 Loops #8 on a frequency gate

0:00 1:41

Where you hear it

Structure

Plays inside a Temple structure: one of two songs, picked at random each time you walk in. Time of day does not matter. It plays over wandering music and over a place's fixed music.

Wandering music

Night only Picked only at night. The game checks the time only when it picks a song, so it can play on into the day. It plays for 4:24 each time it is picked. The song is 1:41 long, so it loops without a gap until its time is up.

Chance at each song change in its best places. It can come up in many others too.

  1. Abble 17%
  2. Island 17%
  3. Wiggler 15%
  4. Cplain (Corrupt) 15%
  5. Cliff Tree Mirror 14%
  6. Tree Mirror 14%
Muted by

The gate and curse, death and the Leviathan, level-ups, story scenes and menu screens. What plays over what

Official soundtrack

Track 8 on the official album. The album is Lucid Blocks OST by Lucy B. Locks, the game's developer.

Game data
Official title
bells
File
res://main/music/bells.ogg
Used by
main/main.tscnmain/world/structures/cube_temple.tres
Mood
psychedelic 0.50natural 0.60scary 0.20temperature 0.50
Pick
bias 0.00repetitiveness 0.20seconds per pick 264.0

Values the game file leaves unset show the game's defaults.