Virtue
150 3.9 0.35 20 16
Environmental Reactions
Burn Can catch fire and take periodic fire damage. Water puts it out.
1 dmg / 0.9s Duration: 4-8s
Melt Can be damaged by acid rain or by direct sun and wrath exposure.
1 dmg / 3.5s Acid rain
Bleed Shows blood particles when hit. Visual only.
Visual only
Images
1Description
This vermin is a moment of solace in Naraka and similarly heavenly (or hellish) layers of the world. Going near a Virtue will cause its fractal core to glow green and emit a healing beam at you for a time, healing one point of health a little under every two seconds, although the beam's brightness can be an inconvenient visual obstruction. For their utility, they can be handy to have around in one's Pocket Dimension.
Virtues are serenely nonhostile, passive creatures — they don't flee or so much as change behavior if met with hostility. Be nice to your Virtue!
Spiritual Profile
Hate 1
Lust 1
Faith 356
Druj 84
Sounds
Only sounds defined in this vermin's own scene setup are listed here.
